Twisty Cube - Online  Twisty Cubing Tools

Everything you need to know about 2×2×2, 3×3×3, 4×4×4 and beyond: parts, notation, methods, practice, and pro tips. All in one clean infographic.

Toolbox for Twisty Cubers

Common Sizes

Size Pieces you actually move Typical approach
2×2×2 8 corners Ortega / CLL
3×3×3 8 corners + 12 edges CFOP / Roux / ZZ
4×4×4 Centers + paired edges Reduction / Yau
5×5×5+ More centers & edge groups Generalized reduction

Anatomy

Corner pieces show three colors, edges show two, and on ≥3×3×3 the fixed centers define each face's color. Even-layer cubes have no single fixed center, so centers are built first.

Learning curve: beginner → intermediate

Parity (Even Layers)

On 4×4×4, 6×6×6, etc., some states aren't possible on 3×3×3 (e.g., a single flipped edge pair). These are called parity cases and need special algorithms after reduction.

🔄 OLL-parity 🔀 PLL-parity

Notation (Moves)

Faces

U  Up D  Down L  Left R  Right F  Front B  Back

Prime (′) = counter-clockwise, "2" = double turn.

Wide & Slices

Rw , Uw = two layers at once
M , E , S = middle slices

Cubie Rotations

x , y , z rotate the whole cube to re-orient your view or set up finger-friendly triggers.

Popular Solving Paths

Layer-by-Layer (Beginner → CFOP)

  1. Cross (or full first layer on 2×2×2)
  2. F2L (first two layers pairs)
  3. OLL (orient last layer)
  4. PLL (permute last layer)

Speed potential

Roux

Build two opposite 1×2×3 blocks, orient & place remaining edges, finish corners and M-slice. Efficient turns, low rotation count.

🧱 blockbuilding ↕️ M-slice

ZZ

EOLine (edge orientation + line) → pair F2L from rotationless angles → simple last layer. Great ergonomics, fewer regrips.

🔎 EO first ♻️ rotationless

2×2×2: Ortega / CLL

Make one face (not full layer), orient last layer, then permute both layers in one go. CLL solves full last layer by corner set.

⚡️ fast sets 🧠 recognition

Big Cubes: Reduction / Yau

Solve centers, pair edges, reduce to a virtual 3×3×3, finish with your favorite method. Yau integrates cross early to save moves.

🎯 early cross 🧮 edge pairing

Practice, Ergonomics & Timing

Recognition & Look-Ahead

Train slow: turn at ~60 - 70% speed and keep your eyes scanning the next pair. Use metronome sessions (e.g., 1.5 - 2.0 Hz) to smoothen flow.

Finger Tricks

Prefer  U / U′ index flicks and R / L push-pulls. Minimize whole-cube regrips using y / y′ and wide turns.

Inspection

Plan at least the cross (or first pair) before the first move. On big cubes, visualize center bars and easy edge pairs.

Parity Recovery (Even)

Bookmark your preferred OLL/PLL parity algorithms; practice them until recognition → execution is reflexive.

Quick Reference

Starter Goalposts

  • 2×2×2: consistent sub-20s → aim for Ortega/CLL
  • 3×3×3: sub-60s beginner → learn full PLL, then OLL
  • 4×4×4: smooth centers & pairing → memorize parity fixes

Algorithm Strategy

Prioritize recognition clarity over sheer count. Add cases in sets (e.g., 2 - 4 new OLLs/week) and drill them in scrambles.

Hardware Fit

Choose stable tensioning; moderate magnets help tracking without overshooting. Lubes: light for speed, medium for control.